﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CourseController : MonoBehaviour {
    public CourseManager CourseManager;
    // Use this for initialization
    public void Init() {
        CourseManager = GetComponent<CourseManager>();
    }

    // Update is called once per frame
    void Update () {
		
	}

    public void BackBtnEvent()
    {
        //CourseManager.gameMangagers.CreatPanel("LeveLPanel");
        //CourseManager.courseView.HideAnimation();
        this.gameObject.SetActive(false);
    }
}
